Welcome to Rummy - Teen Patti Stars

I. Rummy

1.1 Game Introduction

Originally from Israel, rummy is also known as Israeli mahjong and is generally played with 2-6 players, each with a hand of 7-13 tiles. Players are required to combine the tiles in their hands according to the rules, and the game ends when all the tiles in a player’s hand have been combined, after which points and wins are calculated based on the number of tiles in other players’ hands.

1.2 Basic game settings

  1. Number of players in the game: 2-5 players
  2. Number of cards in hand: 13 cards
  3. Number of cards used: 2 decks of cards are fixed, excluding the small king, total 106 cards

1.3 Basic rules of the game

The purpose of Rummy is to arrange all 13 cards into a valid sequence/set and be the first player to complete the [Rummy Show2) In order to win the tournament, players need to meet the following card combinations.

1. Sequence

  1. A flush of at least 3 cards is called a [sequence
  2. Sequences without Joker cards are [pure sequences]
  3. Sequences with Joker cards are [not pure sequences
  4. A combination of 3 or 4 cards of different suits but the same number of points is called a [set].
  5. When a player has a second life, [Set] is considered valid.

2. 1st/2nd life

  1. The 1st [pure sequence] of the player combination is called [1st life]
  1.  The sequence combined after [1st life] is called [2nd life].The sequence combined after [1st life] is called [2nd life].
  2. [2nd life] can be [pure sequence] or [non-pure sequence]

3. Fixed/random hundred match cards

  1. Hundreds can be used to form a sequence of cards, there are two types of Hundreds in Rummy
  2. All King Jokers are considered to be [Fixed Hundred].
  3. A card with the same number of points as the one turned over under the pile is considered a [Random Hundred].

4. Scoring

  1. Total score for cards that are not part of a valid sequence/set, the lower the score the better
  2. J, Q, K, A count as 10 points
  3. The score is determined by the number of points of the cards.
  4. Joker tiles count as 0 points

When the player has the 1st life, the 100 Joker tiles will be considered as 0 points

1.4 Operating Instructions

  1. 【Sort】:Organize and sort
  2. 【Add】:Add the selected card to the sequence
  3. 【Declare】:Announcement.
    1. This button will be displayed when there is and only one hand is selected. When clicked, the hand will be judged as a hand, and the selected card will be the card to be played (if the hand is played, the card will not be played), and will not be displayed when the final hand is displayed.
    2. When the player does not meet the declared conditions, after clicking the Declare button, there will be a corresponding prompt text “Does not meet the declared conditions” in the middle of the screen, which will disappear after two seconds, and then the player will continue to act.
    3. When the rummy show is satisfied or other players have clicked on the Declare button, you can click on the button to enter the announcement session after you have combined your hands and all players have announced their hands. The settlement will be made by flying the chips first before the settlement box pops up.
  4. 【Discard】:Discard

II. Teen-patti

2.1 Game Introduction

Teen patti is a local Indian multiplayer poker game that uses a 3-card match and multiple betting rounds, similar to the domestic swindle game.

2.2 Basic game settings

  1. Number of players in the game: 2-5
  2. Number of cards in hand: 3 cards
  3. Number of cards used: 2 decks of cards are fixed, excluding the small king, total 106 cards

2.3 Basic rules of the game

Each player is dealt three hands, and the cards are compared according to the hand type, with the larger hand winning.

2.4 Card Type

  • The single cards of the deck from big to small are: A,K,Q,J,10,9,8,7,6,5,4,3,2
  • Card Sort: Three of a kind>Straight flush>Straight>Flush>Pair>High card
    Details are shown below.
  1. Bars
    The card power from highest to lowest is shown below.
  1. Straight Flush
    The strength of the cards from highest to lowest is shown below.
  1. Straight
    The strength of the cards from highest to lowest is shown below.
  1. Flush
    The card power from high to low is shown below.
  1. Pairs
    The card power from high to low is shown below.

2.5 Operating Instructions

⑤ 【PACK】:Fold

⑥ 【SIDE SHOW】:Compare with the previous betting player individually

⑦ 【SEE】:Showing the hand

⑧ Reduce the betting amount

⑨ 【BLIND】:Bet according to the number on the button if the hand is not shown

⑩ Increase the bet amount

⑪ 【CHAAL】:When the hand is displayed, bet according to the number on the button

III. Texas Hold’em

3.1 Game Introduction

Texas Hold’em is a poker game that originated in Texas, USA and is now the most popular poker game in the world. Players need to make any combination of the two bottom cards in their hand and the five common cards, and the player with the bigger hand wins in the end.

3.2 Basic game settings

  1. Number of players: 2-6 players
  2. Number of cards used: 1 deck of cards is fixed, excluding the size of the king, a total of 52 cards

3.3 Card Type

  • Card Type
  • Single cards from largest to smallest: A,K,Q,J,10,9,8,7,6,5,4,3,2
  • Card size order: royal flush > flush > four stripes > gourd > flush > straight > three stripes > two pairs > pair > high card
  • The same cards will be compared according to the following rules.
  1. Royal Flus
    a) Ping 
  2. 4 Bars 
    a) Compare the points of the 4 bars, the bigger one wins.
    b) If the points are the same, compare the kicks, the bigger kick wins, if the points are the same, tie.
  3. Gourd
    a) Compare the number of points of the 3 pieces, the one with the highest number of points wins.
    b) If the points of the 3 pieces are the same, compare the points of the pairs, the larger pair wins.
    c) If the pair has the same number of points, then it is a tie.
  4. Flush
    a) Compare the cards with the highest number of points in a flush, the one with the highest number of points wins.
    b) If the maximum number of points is the same, compare the size of the cards with the second highest number of points until the size is divided and the one with the highest number of points wins.
    c) If all 5 cards have the same number of points, then draw.
  5. Junko
    a) Compare the cards with the highest number of points in a straight, the one with the highest number of points wins, the same is a draw.
    b) A2345 is the smallest straight
  6. Three bars
    a) Compare the number of points of 3 bars, the one with the highest number of points wins.
    b) If the points of the 3 bars are the same, compare the size of the points of the kicks in turn, and the one with the bigger points wins.
    c) If the kicks are all the same, the flat
  7. Two pairs
    a) Compare the pairs with the largest number of points, the one with the largest number of points wins.
    b) If the pair with the largest number of points has the same number of points, compare the number of points of the other pair and the one with the largest number of points wins.
    c) If both pairs have the same number of points, compare the number of points in the kicker, and the larger number of points wins.
    d) If all are the same, the flat
  8. Pair 
    a) First, compare the number of points of the pairs, the larger number wins
    b) If the pairs have the same number of points, compare the size of the kicks in order, and the one with the highest number of points wins.
    c) If the kicks are all the same, the flat
  9. High Brand
    a) Compare the cards with the largest number of points, and the one with the largest number of points wins.
    b) If the largest card has the same number of points, compare the number of points of the second largest card and the one with the highest number of points wins
    c) If the cards are the same, compare them in order of point size until the last card, the one with the most points wins.
    d) If all 5 cards have the same point size, the tie

3.4 Operating Instructions

  • 【FOLD】:Discard
  • 【CALL】:Follow the bet
  • 【RAISE】:Raise the stakes
  • 【CHECK】:Overcards
  • 【CONFIRM】:Confirmation
  • Swipe up or down to change the bet amount
  • 【3X BB】:Bet 3 multiplied by the value of the big blind
  • 【ALL IN】:All Down

IV. Fruit Party

4.1 Introduction to the game

The world’s most popular fruit machine game is the game that accounts for the largest number of overseas casinos and is loved by players for its easy-to-understand gameplay and rewarding design with small winnings.

4.2 Basic rules of the game

There are 25 winning lines in the game and 3 or more consecutive identical symbols from the first column on the left will win the corresponding multiplier. The “SCATTER” symbols do not need to be consecutive.

4.3 Odds

When the number of consecutive lines in the game reaches the specified number, you will be rewarded with (bet * multiplier sum)

4.4 Payout Line Winning Instructions

There are 25 payout lines in the game, as shown in the following chart.

All winning symbols except [SCATTER] need to be counted from the leftmost reel and must be on consecutive pay lines.

4.5 Special rule description

1) When 3, 4 or 5 [SCATTER] symbols appear, you get 5, 10 or 15 free games respectively

2) [WILD] can replace all symbols except [SCATTER].

4.6 Operating Instructions

① Increase or decrease the betting amount

② switching to the maximum betting amount

③ Start the game

④ Enter the flop mini-game

4.7 Flipping mini-games

  1. When winning a prize, you can use the reward you get for the flip game
  2. Place a black/red bet and you will get 2x bonus for success
  3. Place a bet on the suit and you will get 4x bonus for success
  4. After placing a successful bet, you can continue to bet with the bonus you have received.
  5. Click [Score] to leave the game
  • Place your bet on red/black
  • Place a bet on the color
  • Collect and leave

IV. Texas Cowboy

5.1 Game Introduction

The game is divided into two sides, cowboys and bulls, each side is dealt 2 concealed cards, and then the system deals 5 public cards (the first of which is a bright card). Players can profit by pressing the winner and the loser, the initial two cards of either player or the winner’s hand.

5.2 Basic game settings

  1. Number of people in the game: no limit
  2. Number of cards used: 1 deck of cards is fixed, 52 cards in total after the size of the king.
  3. Field: No field limit, all players play in the same room
  4. Place your bets in the area
  • Players can bet on areas in the game including cowboy win, bull win, draw and special card areas
  • Cowboys win and Bulls win at 1 to 1.9 in both zones and a draw at 1 to 20
  • Different odds for different cards in the special hand area.

5.3 Card Type

  • Card Type
  • Single cards from largest to smallest: A,K,Q,J,10,9,8,7,6,5,4,3,2
  • Royal Flush > Straight Flush > Four Stripes > Gourd > Flush > Straight Flush > Three Stripes > Two Pairs > Pair > High Card
  • The same cards will be compared according to the following rules.
  • Royal Flush
    1. Ping
  • Flush
    1. Compare the cards with the highest number of points in a straight, the one with the highest number of points wins, the same is a draw.
    2. A2345 is the smallest flush of the flush
  • 4 Article
    1. Compare the number of points of 4 bars, the one with the highest number of points wins.
    2. If the points are the same, the kicks are compared and the larger kick wins, if the points are the same then it is a tie.
  • Gourd
    1. Compare the number of points of 3 bars, the one with more points wins
    2. If the number of points of the 3 bars is the same, compare the number of points of the pairs, and the one with the larger pair wins.
    3. If the pair also has the same number of points, then draw.
  • Flush
    1. Compare the cards with the highest number of points in a flush, the one with the highest number of points wins.
    2. If the maximum number of points is the same, compare the size of the cards with the second highest number of points until the size is divided and the one with the highest number of points wins.
    3. If all 5 cards have the same number of points, then draw.
  • Junko
    1. Compare the cards with the highest number of points in a straight, the one with the highest number of points wins, the same is a draw.
    2. A2345 is the smallest straight
  • Three bars
    1. Compare the points of 3 bars, the one with the highest number of points wins.
    2. If the points of the 3 bars are the same, compare the size of the points of the kicks in turn, and the one with the bigger points wins.
    3. If the kicks are all the same, the flat
  • Two pairs
    1. Compare the pairs with the largest number of points, the one with the largest number of points wins.
    2. If the pair with the largest number of points has the same number of points, compare the number of points of the other pair and the larger pair wins.
    3. If both pairs have the same number of points, compare the number of points in the kicker, and the larger number of points wins.
    4. If all are the same, the flat
  • Pairs
    1. First, compare the number of points of the pairs, the larger number wins
    2. If the pairs have the same number of points, compare the size of the kicks in order, and the one with the highest number of points wins.
    3. If the kicks are all the same, the flat
  • High Brand
    1. Compare the cards with the largest number of points, and the one with the largest number of points wins.
    2. If the largest card has the same number of points, compare the number of points of the second largest card and the one with the highest number of points wins
    3. If the cards are the same, compare them in order of point size until the last card, the one with the most points wins.
    4. d) If all 5 cards have the same point size, the tie

5.4 Betting Instructions

  • Win/Lose/Draw
    1. Includes cowboy wins, bull wins and draws with corresponding odds
  • Anyone’s hand (must be the original two cards of a cowboy or bull)
    1. Flush/consecutive cards/consecutive cards of the same suit: two of the same suit/two consecutive points/two consecutive points of the same suit
    2. Pair: two cards of the same number of points (including a pair of aces)
    3. A pair of aces: two aces
    4. If “cowboy” and “bull” are the same card, hitting the betting area will be considered only once
    5. If “Cowboy” and “Bull” have different hands and both hit in the betting area, both areas will be considered hits
  • Winner Deck
    1. Include high cards/pairs, two pairs, trips/straight/flush, gourd, quad/flush/royal flush and get rewarded with corresponding odds

5.5 Operating Instructions

  • Select chips
  • Automatic betting
  • Game betting area

PS: Players click on the chip icon and then click on the game betting area to bet, the same betting area can be repeated.

VI. Red VS Black

6.1 Game Introduction

The game is divided into two sides, red and black, and each side is dealt three cards, and the winner is determined by the size of the two sides. Players can profit by pressing the winner or the loser.

6.2 Basic game settings

  1. Number of people in the game: no limit
  2. The number of cards used: 1 deck of cards is fixed, excluding the big and small king, total 52 cards
  3. Field: No field limit, all players play in the same room
  4. Betting area
    ① Players can bet in the game area including black, red and 3 special card areas
    ② The odds for both black and red zones are 1 to 1.9
    ③ Different odds for different cards in the special hand area.

6.3 Card description and size

  • Card Type
  • Card Size
    Three of a Kind > Straight Flush > Flush > Straight > Pair > High Card
  • Flower size
    When comparing the suits of the cards, if the winner is not divided, the suit of the largest card is compared and the one with the largest suit wins.The order of suit size is: Spades > Hearts > Clubs > Diamonds
  • The same cards will be compared according to the following rules 3
  • Compare the number of points of 3 bars, the one with the highest number of points wins
  1. Article
    • Compare the number of points of 3 bars, the one with the highest number of points wins
  2. Straight Flush
  • Compare the cards with the largest number of points in a straight, the one with the largest number of points wins, and the same compare the suits of the cards with the largest number of points.
  • A2345 is the smallest flush of the flush

3. Isohana

  • Compare the cards with the highest number of points in a flush, the one with the highest number of points wins.
  • If the maximum number of points is the same, compare the size of the cards with the second highest number of points until the size is determined, and the one with the highest number of points wins.
  • If all 3 cards have the same number of points, the suits are compared.

4. Jokers

  • Compare the cards with the largest number of points in a straight, the one with the largest number of points wins, and the same compare the suits of the cards with the largest number of points.
  • A2345 is the smallest straight

5. Pairs

  • First compare the number of points of the pairs, the larger number wins
  • If the pairs have the same number of points, then compare the number of points of the single tiles in order, and the one with the higher number of points wins.
  • If the points are the same, compare the suits of the pairs

6. High card

  • First, compare the cards with the largest number of points, the one with the largest number of points wins
  • If the largest card has the same number of points, compare the number of points of the second largest card, and the one with the highest number of points winsIf the largest card has the same number of points, compare the number of points of the second largest card, and the one with the highest number of points wins
  • If the cards are the same, compare the number of points of the third card, the larger card wins
  • If all 3 cards have the same point size, compare the suit of the largest card
  • Ace is the largest card in a single hand

6.4 Betting Instructions

  • Bets can be placed in three zones: Red Win, Black Win and the Card Zone.
  • At the settlement, the winner will be determined by comparing hands, and ultimately the winning area will be red or black depending on the color of the winner
  • Based on the winning hand, determine if the winning tile area wins the prize

6.5 Operating Instructions

  • Selecting chips
  • Automatic betting
  • Game betting area

PS: Players click on the chip icon and then click on the game betting area to bet, the same betting area can be repeated.

VII. Explosive Point

7.1 Game Introduction

Burst Point is an online multiplayer guessing game, divided into Classic and Trenball gameplay.

Classic play, consists of a progressive curve that can collapse at any time. Before the game starts, the player has 6 seconds to place a bet, and after the game starts, the multiplier starts at 1X and gets higher. The player can click “Escape” at any time to lock in the current multiplier, and the player’s payout is the bet multiplied by the current multiplier. The later in the game the player escapes, the higher the payout will be. However, the curve can collapse at anytime, and if the player does not escape before it does, they will lose all their bets.

Trenball is played with the same general game flow as Classic. Bet in advance on a multiplier range of red, green or moon. If the multiplier is on the betting range when the curve crashes, you will be rewarded accordingly, otherwise you will lose the betting chips.

Red: The multiplier at the time of collapse belongs to [1, 2)

Green: the multiplier at the time of collapse belongs to [2, ∞)

Moon: multiplier equal to or greater than 10 at collapse

You can play Classic and Trenball separately or at the same time!

7.2 Basic game settings

  1. Number of people in the game: no limit
  2. Field: No field limit, all players play in the same room

7.3 Bonus Pool

  1. The prize pool is the pool of money used to pay out the winning players in the game
  2. The profit a player can earn from a round of play depends on the size of the prize pool
  3. Each player cannot earn more than 1% of the prize pool per round, and if your prize exceeds 1% of the prize pool, you will be forced to flee from cashing out
  4. The total earnings of all players in each round cannot exceed 1.5% of the prize pool, and if the sum of all participants’ rewards exceeds 1.5% of the prize pool, everyone will be forced to flee the cashout

7.4 Operating Instructions

  • Classic
    1. Classic and Trenball play switch
    2. Automatic betting switch
    3. Increase or decrease the bet amount
    4. Place bet button
    5. Auto escape switch. Tap on to set the escape multiplier by sliding up and down on the panel.
  • Trenball
    1. Place a bet button